Experience Points: Difference between revisions

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<div class="toc-page">
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* The only exception is through Character Retirement and Consolidation.
* The only exception is through Character Retirement and Consolidation.


=== XP Rewards by Event Type ===
{{XP rewards by event type}}
 
{| class="wikitable wizlords-magic-table wizlords-reward-table"
! Event Type
! XP Earned
|-
| Weekly Night Game
| 1 XP
|-
| Weekend Event
| 10 XP
|-
| Week-Long Event
| 20 XP
|}


== Spending XP ==
== Spending XP ==
XP is used to develop your character over time. As your character gains XP, they may spend it to improve their abilities and skills by buying Character Points.
XP is used to develop your character over time. As your character gains XP, they may spend it to improve their abilities and skills by buying '''Character Points'''.


Character Points come in two forms:
'''Character Points''' come in two forms:


* '''Spell Points''' - Used to upgrade and buy new spells.
* '''Spell Points''' - Used to learn new spells or upgrade existing spells.
* '''Skill Points''' - Used to learn professions, skills, and martial abilities.
* '''Skill Points''' - Used to learn additional training, talents, or abilities to improve your character's skills.


Additional notes about Character Points:
Additional notes about '''Character Points''':


* Purchased Spell and Skill Points may be saved until the player is ready to spend them.
* Purchased '''Spell and Skill Points''' may be saved until the player is ready to spend them.
* Once purchased, Skill Points and Spell Points cannot be converted back into XP or exchanged for one another.
* Once purchased, '''Skill Points''' and '''Spell Points''' cannot be converted back into XP or exchanged for one another.
* Character Points cannot be traded between your characters or other players.
* '''Character Points''' cannot be traded between your characters or other players.
 
=== Spell Points ===
Spell Points are used to learn new spells or improve existing spells.
 
Characters who use magic may purchase Spell Points with XP, then spend those Spell Points on spells or spell levels available to their character.
 
=== Skill Points ===
Skill Points are used to purchase character skills.
 
These skills represent additional training, talents, or abilities your character develops through play.


== Volunteer Rewards ==
== Volunteer Rewards ==
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Volunteer XP is awarded at half the normal rate, rounded up.
Volunteer XP is awarded at half the normal rate, rounded up.


=== Volunteer XP Rewards ===
{{Volunteer XP rewards}}
 
{| class="wikitable wizlords-magic-table wizlords-reward-table"
! Event Type
! Volunteer XP
|-
| Weekly Night Game
| 1 XP
|-
| Weekend Event
| 5 XP
|-
| Week-Long Event
| 10 XP
|}


=== Additional Volunteer Rewards ===
=== Additional Volunteer Rewards ===
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=== Volunteer Requirements ===
=== Volunteer Requirements ===
To be eligible for volunteer rewards, you must fully give up your ability to play in the event.
To be eligible for volunteer rewards, you must fully give up your ability to play in the event. Assisting briefly or helping between character actions does not qualify.
 
Assisting briefly or helping between character actions does not qualify.


You must also nominate the character that the XP, Reputation, and Copper rewards will be assigned to for each session you volunteer.
You must also nominate the character that the XP, Reputation, and Copper rewards will be assigned to for each session you volunteer.
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These rewards cannot be split between characters or transferred later.
These rewards cannot be split between characters or transferred later.


</div>
== Where To Next? ==
* [[Weekly Games]] ← Next Step
* [[Professions]]
* [[Skills]]
 
<div class="wizlords-navbox-divider"></div>
 
{{Player Guide}}

Latest revision as of 06:39, 17 July 2026

As you attend games and events, your character will earn Experience Points (XP), Reputation, Coin, and other rewards.

These rewards represent your character's growing influence, wealth, and accomplishments within the world of Wizards and Warlords.

Weekly Games and Rewards

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Each week, one or more Companies are selected to undertake missions on behalf of their Benefactors. These missions may place Companies in direct competition, pit players against NPC forces, or involve multiple groups competing for the same objective.

Regardless of the mission format, rewards are distributed based on the outcome of the game.

Winning Side

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All players on the winning side receive:

  • 2 Reputation
  • 2 Copper Coins

The winning Company also receives:

  • 5 Company Reputation

This includes any Mercenaries hired by the Company for that mission.

Losing Side

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All players on the losing side receive:

  • 1 Reputation
  • 1 Copper Coin

This includes any Mercenaries hired by the Company for that mission.

Draws

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If a mission ends in a draw, all sides are treated as losing sides and receive the standard losing rewards.

Special Rewards

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Some missions may offer additional rewards beyond Reputation and Coin. These can include treasure, rare items, favours, hidden knowledge, or other story rewards.

These rewards are not always guaranteed and may require players to uncover hidden objectives, take greater risks, or make important choices during play.

Experience Points (XP)

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Experience Points represent your character's growth and development through play.

XP is tracked per character, not per player. If you have multiple characters, only the character you play for that event receives XP for attending.

This means that each character earns and spends their own XP separately. If you regularly switch between characters, each character will progress at their own pace.

XP is recorded when players sign in during events. At Weekly Night Games, this is usually done at half time. At Weekend Events and Week-Long Events, XP is recorded when the player signs in at the sign-in station.

Saving and Transferring XP

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  • XP remains with a character until it is spent.
  • Unspent XP is not lost and may be saved indefinitely.
  • XP cannot be traded, gifted, or transferred between players.
  • XP cannot be transferred between characters.
  • The only exception is through Character Retirement and Consolidation.

XP Rewards by Event Type

[edit]
Event Type XP Earned
Weekly Night Game 1 XP
Weekend Event 10 XP
Week-Long Event 20 XP

Spending XP

[edit]

XP is used to develop your character over time. As your character gains XP, they may spend it to improve their abilities and skills by buying Character Points.

Character Points come in two forms:

  • Spell Points - Used to learn new spells or upgrade existing spells.
  • Skill Points - Used to learn additional training, talents, or abilities to improve your character's skills.

Additional notes about Character Points:

  • Purchased Spell and Skill Points may be saved until the player is ready to spend them.
  • Once purchased, Skill Points and Spell Points cannot be converted back into XP or exchanged for one another.
  • Character Points cannot be traded between your characters or other players.

Volunteer Rewards

[edit]

Players who give up their play time to assist in running the game may also earn rewards.

Volunteer XP is awarded at half the normal rate, rounded up.

Volunteer XP Rewards

[edit]
Event Type Volunteer XP
Weekly Night Game 1 XP
Weekend Event 5 XP
Week-Long Event 10 XP

Additional Volunteer Rewards

[edit]

For each Weekly Night Game volunteered, volunteers also receive:

  • 1 Reputation
  • 1 Copper Coin

Volunteer Requirements

[edit]

To be eligible for volunteer rewards, you must fully give up your ability to play in the event. Assisting briefly or helping between character actions does not qualify.

You must also nominate the character that the XP, Reputation, and Copper rewards will be assigned to for each session you volunteer.

These rewards cannot be split between characters or transferred later.

Where To Next?

[edit]