Deschani: Difference between revisions
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<div class="hatnote">← Back to [[Races]] | Learn more about the Deschani in [[History | <div class="hatnote">← Back to [[Races]] | Learn more about the Deschani in [[Deschani History]].</div> | ||
{{Race intro | |||
|icon=RaceIcon_Deschani.png | |||
|quote=Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. | |||
|image=RaceExample1.png | |||
Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. | |image2=RaceExample2.png | ||
|caption=Examples of Deschani characters. | |||
}} | |||
== About the Deschani == | == About the Deschani == | ||
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<div class="wizlords-culture-grid cultures-3"> | <div class="wizlords-culture-grid cultures-3"> | ||
{{Culture card | |||
|name=Saen | |||
|icon=SubIcon_Saen.png | |||
|summary=The Saen are the most widespread of the Deschani peoples, living in harmony with nature and following ancient spiritual traditions. Guided by Clan Law and respect for the spirits of the world, they see themselves as guardians of balance and protectors of the natural order. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
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* [[Classes#Druid|Druid]] | * [[Classes#Druid|Druid]] | ||
* [[Classes#Bard|Bard]] | * [[Classes#Bard|Bard]] | ||
}} | |||
{{Culture card | |||
|name=Timur | |||
|icon=SubIcon_Timur.png | |||
|summary=The Timur are survivors forged in the world's harshest environments. Where others seek comfort, the Timur endure. Their culture values resilience, sacrifice, discipline, and the belief that survival often requires difficult choices. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
| Line 52: | Line 51: | ||
* [[Classes#Shaman|Shaman]] | * [[Classes#Shaman|Shaman]] | ||
* [[Classes#Prophet|Prophet]] | * [[Classes#Prophet|Prophet]] | ||
}} | |||
{{Culture card | |||
|name=Garlu | |||
|icon=SubIcon_Garlu.png | |||
|summary=The Garlu are the most urbanized and outward-looking of the Deschani peoples. Fascinated by knowledge, invention, and the mysteries of ancient civilizations, they have embraced scholarship, trade, magic, and technology. | |||
|content= | |||
<div class="wizlords-culture-separator"></div> | <div class="wizlords-culture-separator"></div> | ||
<div class="wizlords-culture-classes">Available Classes:</div> | <div class="wizlords-culture-classes">Available Classes:</div> | ||
| Line 70: | Line 69: | ||
* [[Classes#Druid|Druid]] | * [[Classes#Druid|Druid]] | ||
* [[Classes#Bard|Bard]] | * [[Classes#Bard|Bard]] | ||
}} | |||
</div> | </div> | ||
== Where To Next? == | == Where To Next? == | ||
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* [[Magic]] | * [[Magic]] | ||
<div class="wizlords-navbox-divider"></div> | <div class="wizlords-navbox-divider"></div> | ||
{{ | {{Player Guide}} | ||
Latest revision as of 08:38, 16 July 2026
Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all.In-game racial description


About the Deschani
[edit]The Deschani are a diverse feline people known for their keen senses, agility, and strong cultural identities. While outsiders often view them as a single race, the truth is far more complicated. The Deschani are made up of three distinct peoples: the Saen, Timur, and Garlu. Each has their own traditions, philosophies, and understanding of the world. Though they share similar features and a distant ancestry, centuries of separation have created deep divisions between them.
Many Deschani take great pride in their heritage and resent being mistaken for one of the other groups. Yet despite their disagreements, they share a common challenge. A mysterious affliction known as the Feral Crisis is spreading amongst their people, threatening everything they have built. Old rivalries are being tested as the Saen, Timur, and Garlu struggle to determine whether their future lies apart or together.
Racial Features & Requirements
[edit]Placeholder text.
Cultures
[edit]Though grouped together under the name Deschani, the Saen, Timur, and Garlu are distinct peoples with very different beliefs, traditions, and ways of life.
The Saen are the most widespread of the Deschani peoples, living in harmony with nature and following ancient spiritual traditions. Guided by Clan Law and respect for the spirits of the world, they see themselves as guardians of balance and protectors of the natural order.
The Timur are survivors forged in the world's harshest environments. Where others seek comfort, the Timur endure. Their culture values resilience, sacrifice, discipline, and the belief that survival often requires difficult choices.
The Garlu are the most urbanized and outward-looking of the Deschani peoples. Fascinated by knowledge, invention, and the mysteries of ancient civilizations, they have embraced scholarship, trade, magic, and technology.