Classes: Difference between revisions

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Created page with "__NOTOC__ <div class="wizlords-classes-page"> Classes represent a character's training, talents, and role within the world. They determine the abilities available to your character, their access to magic, and their combat role on the battlefield. Whether you are a heavily armoured warrior holding the line, a wizard wielding destructive magic, or a priest calling upon divine power, your class forms the foundation of your character's capabilities throughout the game. Ea..."
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=== Passive Abilities ===
== Passive Abilities ==
Some classes have special passive abilities that grant advantages in play.
Some classes have special passive abilities that grant advantages in play.


==== Recon ====
=== Recon ===
'''Effect:''' May begin the game in no man's land. This means the character may start the game up to the halfway point between both deployment zones.
'''Effect:''' May begin the game in no man's land. This means the character may start the game up to the halfway point between both deployment zones.


Line 54: Line 54:
* Must follow any special placement rules given by the game master.
* Must follow any special placement rules given by the game master.


==== Extra HP ====
=== Extra HP ===
'''Effect:''' Start the game with 4 HP instead of the standard 2 HP.
'''Effect:''' Start the game with 4 HP instead of the standard 2 HP.


== Class Cards ==
== Class Cards ==
Here are the full selection of classes you can choose from. They include a summary, their starting abilities and spell points, their weapon and armour restrictions, and any other restrictions applied to that class.
Below is the complete list of playable classes. Each class includes an overview of its role and strengths, as well as its starting abilities, spell points, weapon and armour access, and any special restrictions or requirements.


=== Warrior Classes ===
=== Warrior Classes ===
<div class="wizlords-class-card-grid">
<div class="wizlords-class-card-grid cards-5">
<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Fighter]]</div>
<div class="wizlords-class-card-icon">[[File:FighterIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Fighter</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Balanced and adaptable; excels in both offense and defense, making them comfortable in nearly any combat situation.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Ranger]]</div>
<div class="wizlords-class-card-icon">[[File:RangerIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Ranger</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Agile and precise; masters of ranged combat and survival who use mobility, awareness, and accurate shooting to support their allies.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Barbarian]]</div>
<div class="wizlords-class-card-icon">[[File:BarbarianIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Barbarian</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Fierce and resilient; relies on raw strength and rage to dominate close-quarters combat.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Savage Archer]]</div>
<div class="wizlords-class-card-icon">[[File:SavageArcherIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Savage Archer</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Swift and deadly; dedicated archers who focus entirely on ranged combat and battlefield mobility.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Paladin]]</div>
<div class="wizlords-class-card-icon">[[File:PaladinIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Paladin</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Holy warriors combining martial skill with divine magic, bringing both frontline combat and divine support to their allies.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>
</div>
</div>


=== Wizard Classes ===
=== Wizard Classes ===
<div class="wizlords-class-card-grid">
<div class="wizlords-class-card-grid cards-5">
<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Artificer]]</div>
<div class="wizlords-class-card-icon">[[File:ArtificerIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Artificer</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Makers of potions, enchantments, and mechanical and magical items who strengthen their allies through preparation and craftsmanship.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Battle Mage]]</div>
<div class="wizlords-class-card-icon">[[File:BattleMageIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Battle Mage</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Combat spellcasters wielding destructive frontline magic while remaining comfortable close to the fighting.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Sorcerer]]</div>
<div class="wizlords-class-card-icon">[[File:SorcererIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Sorcerer</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Innate magic users drawing from raw, often chaotic, energy to unleash powerful arcane spells.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Shaman]]</div>
<div class="wizlords-class-card-icon">[[File:ShamanIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Shaman</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Spiritual mystics communing with nature and elemental forces to aid allies and hinder their foes.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Arcane Assassin]]</div>
<div class="wizlords-class-card-icon">[[File:ArcaneAssassinIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Arcane Assassin</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Stealthy casters who blend magic with precision and agility, relying on cunning and mobility to outmanoeuvre opponents.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>
</div>
</div>


=== Priest Classes ===
=== Priest Classes ===
<div class="wizlords-class-card-grid">
<div class="wizlords-class-card-grid cards-4">
<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Cleric]]</div>
<div class="wizlords-class-card-icon">[[File:ClericIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Cleric</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Healers and defenders drawing on divine blessings to keep allies fighting through healing and protection.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Druid]]</div>
<div class="wizlords-class-card-icon">[[File:DruidIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Druid</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Protectors of nature, shaping the wilds with magic to support companions and control the battlefield.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Prophet]]</div>
<div class="wizlords-class-card-icon">[[File:ProphetIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Prophet</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Seers and visionaries, guiding others with divine insight, blessings, and foresight.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>


<div class="wizlords-class-card">
<div class="wizlords-class-card">
<div class="wizlords-class-card-title">[[Bard]]</div>
<div class="wizlords-class-card-icon">[[File:BardIcon.png|120x120px|link=]]</div>
<div class="wizlords-class-card-body">Placeholder text for class summary, starting abilities, spell points, equipment access, and restrictions.</div>
<div class="wizlords-class-card-title">Bard</div>
<div class="wizlords-class-card-body">
<div class="wizlords-class-card-summary">Enchanters and performers who charm, inspire, and gather secrets while supporting companions through music, stories, and subtle magic.</div>
<div class="wizlords-class-card-divider"></div>
<div class="wizlords-class-card-rules">
<div>'''Armour:''' None</div>
<div>'''Shield:''' None</div>
<div>'''Melee Weapons:''' None</div>
<div>'''Bow:''' None</div>
<div>'''Blackpowder:''' None</div>
<div>'''Starting Spell Points:''' None</div>
<div>'''Passive Abilities:''' None</div>
</div>
</div>
</div>
</div>
</div>
</div>


</div>
</div>

Revision as of 15:52, 8 June 2026

Classes represent a character's training, talents, and role within the world. They determine the abilities available to your character, their access to magic, and their combat role on the battlefield.

Whether you are a heavily armoured warrior holding the line, a wizard wielding destructive magic, or a priest calling upon divine power, your class forms the foundation of your character's capabilities throughout the game.

Each class offers a unique playstyle and grants access to different equipment, spells, and special abilities. While your race and culture help shape who your character is, your class defines what they are capable of accomplishing in battles.

At character creation, every player must select a class. New players begin their first event as a Fighter, allowing them to learn the game's core mechanics before exploring more specialised options.

Choosing a Class

When selecting a class, consider:

  • What your fighting style will be.
  • Whether you prefer combat, magic, or support roles.
  • The type of character fantasy you wish to portray.
  • The equipment, abilities, and responsibilities associated with each class.

Classes are divided into three broad categories: Warriors, Wizards, and Priests.

Warriors Wizards Priests

Passive Abilities

Some classes have special passive abilities that grant advantages in play.

Recon

Effect: May begin the game in no man's land. This means the character may start the game up to the halfway point between both deployment zones.

Restrictions:

  • Only usable if the game type allows.
  • Must follow any special placement rules given by the game master.

Extra HP

Effect: Start the game with 4 HP instead of the standard 2 HP.

Class Cards

Below is the complete list of playable classes. Each class includes an overview of its role and strengths, as well as its starting abilities, spell points, weapon and armour access, and any special restrictions or requirements.

Warrior Classes

Fighter
Balanced and adaptable; excels in both offense and defense, making them comfortable in nearly any combat situation.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Ranger
Agile and precise; masters of ranged combat and survival who use mobility, awareness, and accurate shooting to support their allies.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Barbarian
Fierce and resilient; relies on raw strength and rage to dominate close-quarters combat.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Savage Archer
Swift and deadly; dedicated archers who focus entirely on ranged combat and battlefield mobility.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Paladin
Holy warriors combining martial skill with divine magic, bringing both frontline combat and divine support to their allies.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None

Wizard Classes

Artificer
Makers of potions, enchantments, and mechanical and magical items who strengthen their allies through preparation and craftsmanship.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Battle Mage
Combat spellcasters wielding destructive frontline magic while remaining comfortable close to the fighting.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Sorcerer
Innate magic users drawing from raw, often chaotic, energy to unleash powerful arcane spells.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Shaman
Spiritual mystics communing with nature and elemental forces to aid allies and hinder their foes.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Arcane Assassin
Stealthy casters who blend magic with precision and agility, relying on cunning and mobility to outmanoeuvre opponents.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None

Priest Classes

Cleric
Healers and defenders drawing on divine blessings to keep allies fighting through healing and protection.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Druid
Protectors of nature, shaping the wilds with magic to support companions and control the battlefield.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Prophet
Seers and visionaries, guiding others with divine insight, blessings, and foresight.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None
Bard
Enchanters and performers who charm, inspire, and gather secrets while supporting companions through music, stories, and subtle magic.
Armour: None
Shield: None
Melee Weapons: None
Bow: None
Blackpowder: None
Starting Spell Points: None
Passive Abilities: None