Human: Difference between revisions

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Created page with "__NOTOC__ <div class="wizlords-race-page"> == Human == <div class="wizlords-race-intro"> <div class="wizlords-race-intro-icon">100x100px|link=</div> <div> <blockquote class="wizlords-race-quote"> Humans are the most adaptable and ambitious people in the world, found in kingdoms, cities, clans, and wandering tribes across many lands. <div class="wizlords-race-quote-source">In-game racial description</div> </blockquote> </div> </div> == About..."
 
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<div class="wizlords-culture-grid">
<div class="wizlords-culture-grid">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card-header">[[File:SubIcon_ArcaneFederation.png|70x70px|link=Arcane Federation]]<div class="wizlords-culture-card-title">[[Arcane Federation]]</div></div>
<div class="wizlords-culture-card-header">[[File:SubIcon_ArcaneFederation.png|300x300px|link=Arcane Federation]]<div class="wizlords-culture-card-title">[[Arcane Federation]]</div></div>
<div class="wizlords-culture-card-body">
<div class="wizlords-culture-card-body">
<p>A magical society that hoards arcane secrets, influence, and power.</p>
<p>The Arcane Federation is a society built around magical authority, hidden knowledge, and carefully guarded power. Its people are taught that arcane skill is both a privilege and a weapon, and many Federation humans grow up surrounded by academies, guilds, laboratories, and political schemes.</p>
<div class="wizlords-culture-separator"></div>
<div class="wizlords-culture-classes">Available Classes:</div>
<div class="wizlords-culture-classes">Available Classes:</div>
* Alchemist/Artificer
* [[Alchemist/Artificer]]
* Battle Mage
* [[Battle Mage]]
* Sorcerer
* [[Sorcerer]]
* Arcane Assassin
* [[Arcane Assassin]]
</div>
</div>
</div>
</div>


<div class="wizlords-culture-card">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card-header">[[File:SubIcon_KingdomofValendor.png|70x70px|link=Kingdom of Valendor]]<div class="wizlords-culture-card-title">[[Kingdom of Valendor]]</div></div>
<div class="wizlords-culture-card-header">[[File:SubIcon_KingdomofValendor.png|300x300px|link=Kingdom of Valendor]]<div class="wizlords-culture-card-title">[[Kingdom of Valendor]]</div></div>
<div class="wizlords-culture-card-body">
<div class="wizlords-culture-card-body">
<p>A medieval human kingdom, and one of the greatest powers in the known world.</p>
<p>The Kingdom of Valendor is a powerful medieval realm of castles, banners, temples, and old noble houses. Valendorian humans are often shaped by duty, faith, law, and ambition, whether they serve as soldiers, court agents, wandering heroes, or learned spellcasters.</p>
<div class="wizlords-culture-separator"></div>
<div class="wizlords-culture-classes">Available Classes:</div>
<div class="wizlords-culture-classes">Available Classes:</div>
* Fighter
* [[Fighter]]
* Ranger
* [[Ranger]]
* Paladin
* [[Paladin]]
* Alchemist/Artificer
* [[Alchemist/Artificer]]
* Battle Mage
* [[Battle Mage]]
* Sorcerer
* [[Sorcerer]]
* Arcane Assassin
* [[Arcane Assassin]]
* Cleric
* [[Cleric]]
* Druid
* [[Druid]]
* Bard
* [[Bard]]
</div>
</div>
</div>
</div>


<div class="wizlords-culture-card">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card-header">[[File:SubIcon_Thalkir.png|70x70px|link=Thalkir]]<div class="wizlords-culture-card-title">[[Thalkir]]</div></div>
<div class="wizlords-culture-card-header">[[File:SubIcon_Thalkir.png|300x300px|link=Thalkir]]<div class="wizlords-culture-card-title">[[Thalkir]]</div></div>
<div class="wizlords-culture-card-body">
<div class="wizlords-culture-card-body">
<p>Fierce seafaring clans from the frozen north, inspired by Nordic raiding and clan traditions.</p>
<p>The Thalkir are fierce seafaring clans from the frozen north, hardened by bitter weather, long voyages, and clan rivalries. Their culture prizes courage, reputation, loyalty, and survival, producing raiders, shield-bearers, skalds, hunters, and storm-tested champions.</p>
<div class="wizlords-culture-separator"></div>
<div class="wizlords-culture-classes">Available Classes:</div>
<div class="wizlords-culture-classes">Available Classes:</div>
* Fighter
* [[Fighter]]
* Ranger
* [[Ranger]]
* Barbarian
* [[Barbarian]]
* Paladin
* [[Paladin]]
* Alchemist/Artificer
* [[Alchemist/Artificer]]
* Battle Mage
* [[Battle Mage]]
* Sorcerer
* [[Sorcerer]]
* Arcane Assassin
* [[Arcane Assassin]]
* Cleric
* [[Cleric]]
* Bard
* [[Bard]]
</div>
</div>
</div>
</div>


<div class="wizlords-culture-card">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card-header">[[File:SubIcon_Tengri-Kharn.png|70x70px|link=Tengri-kharn]]<div class="wizlords-culture-card-title">[[Tengri-kharn]]</div></div>
<div class="wizlords-culture-card-header">[[File:SubIcon_Tengri-Kharn.png|300x300px|link=Tengri-kharn]]<div class="wizlords-culture-card-title">[[Tengri-kharn]]</div></div>
<div class="wizlords-culture-card-body">
<div class="wizlords-culture-card-body">
<p>Steppe-born warriors shaped by wide horizons, mounted traditions, and Mongolian-inspired culture.</p>
<p>The Tengri-kharn are steppe-born warriors inspired by vast grasslands, mounted traditions, and the discipline of roaming warbands. They are a people of open skies, swift movement, clan bonds, and fierce independence, equally at home in battle, travel, and negotiation.</p>
<div class="wizlords-culture-separator"></div>
<div class="wizlords-culture-classes">Available Classes:</div>
<div class="wizlords-culture-classes">Available Classes:</div>
* Fighter
* [[Fighter]]
* Ranger
* [[Ranger]]
* Paladin
* [[Paladin]]
* Alchemist/Artificer
* [[Alchemist/Artificer]]
* Battle Mage
* [[Battle Mage]]
* Sorcerer
* [[Sorcerer]]
* Arcane Assassin
* [[Arcane Assassin]]
* Cleric
* [[Cleric]]
* Bard
* [[Bard]]
</div>
</div>
</div>
</div>


<div class="wizlords-culture-card">
<div class="wizlords-culture-card">
<div class="wizlords-culture-card-header">[[File:SubIcon_Salhichin.png|70x70px|link=Salhichin]]<div class="wizlords-culture-card-title">[[Salhichin]]</div></div>
<div class="wizlords-culture-card-header">[[File:SubIcon_Salhichin.png|300x300px|link=Salhichin]]<div class="wizlords-culture-card-title">[[Salhichin]]</div></div>
<div class="wizlords-culture-card-body">
<div class="wizlords-culture-card-body">
<p>Grass Sea nomads, made up of wandering tribes who live across open plains.</p>
<p>The Salhichin are Grass Sea nomads, travelling in wandering tribes across open plains and wild country. Their lives are shaped by movement, oral tradition, spiritual ties, and practical survival, making them natural scouts, mystics, raiders, and keepers of old ways.</p>
<div class="wizlords-culture-separator"></div>
<div class="wizlords-culture-classes">Available Classes:</div>
<div class="wizlords-culture-classes">Available Classes:</div>
* Barbarian
* [[Barbarian]]
* Savage Archer
* [[Savage Archer]]
* Shaman
* [[Shaman]]
* Prophet
* [[Prophet]]
</div>
</div>
</div>
</div>

Revision as of 17:09, 7 June 2026

Human

Humans are the most adaptable and ambitious people in the world, found in kingdoms, cities, clans, and wandering tribes across many lands.

In-game racial description

About Humans

Humans are one of the most widespread and varied peoples in Wizards and Warlords. They build kingdoms, cross oceans, settle plains, guard ancient traditions, and gather in powerful magical societies. Their strength is not a single gift, but their ability to adapt to many places, beliefs, and ways of life.

Because humans are so culturally diverse, their stories often depend heavily on where they come from. A human character might be a courtly knight from Valendor, a storm-weathered raider from Thalkir, a secretive mage of the Arcane Federation, a horse-born warrior of Tengri-kharn, or a nomad of the Salhichin grasslands.

Racial Features & Requirements

Placeholder text. Add human racial requirements, costume expectations, free abilities, restricted options, and any character creation notes here.

Cultures

Human cultures are broad and varied. Each culture shapes the kinds of stories, classes, and character backgrounds most common among its people.

The Arcane Federation is a society built around magical authority, hidden knowledge, and carefully guarded power. Its people are taught that arcane skill is both a privilege and a weapon, and many Federation humans grow up surrounded by academies, guilds, laboratories, and political schemes.

Available Classes:

The Kingdom of Valendor is a powerful medieval realm of castles, banners, temples, and old noble houses. Valendorian humans are often shaped by duty, faith, law, and ambition, whether they serve as soldiers, court agents, wandering heroes, or learned spellcasters.

Available Classes:

The Thalkir are fierce seafaring clans from the frozen north, hardened by bitter weather, long voyages, and clan rivalries. Their culture prizes courage, reputation, loyalty, and survival, producing raiders, shield-bearers, skalds, hunters, and storm-tested champions.

Available Classes:

The Tengri-kharn are steppe-born warriors inspired by vast grasslands, mounted traditions, and the discipline of roaming warbands. They are a people of open skies, swift movement, clan bonds, and fierce independence, equally at home in battle, travel, and negotiation.

Available Classes:

The Salhichin are Grass Sea nomads, travelling in wandering tribes across open plains and wild country. Their lives are shaped by movement, oral tradition, spiritual ties, and practical survival, making them natural scouts, mystics, raiders, and keepers of old ways.

Available Classes: