Armour and Hit Points: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

15 June 2026

  • curprev 19:3319:33, 15 June 2026 Aurelian talk contribs 2,819 bytes +2,819 Created page with "<div class="toc-page"> __TOC__ Armour provides '''bonus HP''' based on the type and how much of your body it covers. '''The maximum HP a player can have from adding together their base HP, armour, and bonuses from helmets and costuming is 13 HP.''' Players can gain further temporary HP with spells and potions. == Armour Categories == Armour is divided into two categories: === Heavy Armour === * Includes '''metal plate''', '''chainmail''', '''brigandine''', or '''ov..."