Editing
Deschani
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
__NOTOC__ <div class="hatnote">β Back to [[Races]] | Learn more about the Deschani in [[Deschani History]].</div> {{Race intro |icon=RaceIcon_Deschani.png |quote=Though the world calls them one people, the Deschani are three proud cultures bound together by ancestry, rivalry, and a growing threat that may consume them all. |image=RaceExample1.png |image2=RaceExample2.png |caption=Examples of Deschani characters. }} == About the Deschani == The Deschani are a diverse feline people known for their keen senses, agility, and strong cultural identities. While outsiders often view them as a single race, the truth is far more complicated. The Deschani are made up of three distinct peoples: the Saen, Timur, and Garlu. Each has their own traditions, philosophies, and understanding of the world. Though they share similar features and a distant ancestry, centuries of separation have created deep divisions between them. Many Deschani take great pride in their heritage and resent being mistaken for one of the other groups. Yet despite their disagreements, they share a common challenge. A mysterious affliction known as the Feral Crisis is spreading amongst their people, threatening everything they have built. Old rivalries are being tested as the Saen, Timur, and Garlu struggle to determine whether their future lies apart or together. == Racial Features & Requirements == Placeholder text. == Cultures == Though grouped together under the name Deschani, the Saen, Timur, and Garlu are distinct peoples with very different beliefs, traditions, and ways of life. <div class="wizlords-culture-grid cultures-3"> {{Culture card |name=Saen |icon=SubIcon_Saen.png |summary=The Saen are the most widespread of the Deschani peoples, living in harmony with nature and following ancient spiritual traditions. Guided by Clan Law and respect for the spirits of the world, they see themselves as guardians of balance and protectors of the natural order. |content= <div class="wizlords-culture-separator"></div> <div class="wizlords-culture-classes">Available Classes:</div> * [[Classes#Fighter|Fighter]] * [[Classes#Ranger|Ranger]] * [[Classes#Artificer|Artificer]] * [[Classes#Battle Mage|Battle Mage]] * [[Classes#Sorcerer|Sorcerer]] * [[Classes#Arcane Assassin|Arcane Assassin]] * [[Classes#Cleric|Cleric]] * [[Classes#Druid|Druid]] * [[Classes#Bard|Bard]] }} {{Culture card |name=Timur |icon=SubIcon_Timur.png |summary=The Timur are survivors forged in the world's harshest environments. Where others seek comfort, the Timur endure. Their culture values resilience, sacrifice, discipline, and the belief that survival often requires difficult choices. |content= <div class="wizlords-culture-separator"></div> <div class="wizlords-culture-classes">Available Classes:</div> * [[Classes#Barbarian|Barbarian]] * [[Classes#Savage Archer|Savage Archer]] * [[Classes#Shaman|Shaman]] * [[Classes#Prophet|Prophet]] }} {{Culture card |name=Garlu |icon=SubIcon_Garlu.png |summary=The Garlu are the most urbanized and outward-looking of the Deschani peoples. Fascinated by knowledge, invention, and the mysteries of ancient civilizations, they have embraced scholarship, trade, magic, and technology. |content= <div class="wizlords-culture-separator"></div> <div class="wizlords-culture-classes">Available Classes:</div> * [[Classes#Fighter|Fighter]] * [[Classes#Ranger|Ranger]] * [[Classes#Artificer|Artificer]] * [[Classes#Battle Mage|Battle Mage]] * [[Classes#Sorcerer|Sorcerer]] * [[Classes#Arcane Assassin|Arcane Assassin]] * [[Classes#Cleric|Cleric]] * [[Classes#Druid|Druid]] * [[Classes#Bard|Bard]] }} </div> == Where To Next? == * [[Classes]] β Next Step * [[Races]] * [[Magic]] <div class="wizlords-navbox-divider"></div> {{Player Guide}}
Summary:
Please note that all contributions to Wizards and Warlords may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Wizards and Warlords:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Pages included on this page:
Template:Character Creation
(
edit
)
Template:Culture card
(
edit
)
Template:Navbox
(
edit
)
Template:Player Guide
(
edit
)
Template:Race intro
(
edit
)
Template:Race intro/styles.css
(
edit
)
Template:Rules
(
edit
)
Template:Weekly Games
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Quick Navigation
Common CSS
Vector CSS
Citizen CSS
Sidebar Edit
Template Summary
Upload File
Special Pages
The Rules
Combat Rules
Combat and Damage
Terrain and Hazzards
Armour and Hit Points
Weapons and Equipment
Spellcasting Rules
Game Special Rules
Tools
What links here
Related changes
Page information