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== Contacts and Benefactors == Companies survive by taking contracts offered by mysterious figures known only as '''Benefactors'''. These jobs vary greatly in nature and may involve recovering relics, escorting important individuals, protecting valuable assets, uncovering secrets, eliminating threats, or pursuing other objectives important to the Benefactor. '''Success''' brings wealth, influence, and reputation. '''Failure''' may damage a Company's standing and limit future opportunities. === Contracts === At the beginning of each season, the leaders of all active Companies are invited to review the available contracts. Companies take turns selecting contracts from the current contract pool. Some contracts may require a '''minimum Reputation''' before they can be accepted. Others may carry greater risks, but offer greater rewards. Once contracts have been selected, the games for that round are scheduled and a roster is released detailing: * Leading Companies. * Game dates. * Scenario information. * Additional rules and maps. === Benefactors === '''Benefactors''' are the mysterious figures who fund, direct, and influence the Companies operating within Tanyth. Few know their true identities. Some are believed to be merchant princes, criminal masterminds, disgraced nobles, foreign powers, secret societies, or influential political factions. What matters is simple: Benefactors provide '''work, resources, and opportunities''' in exchange for results. Without a Benefactor, a Company has '''no place''' within the city's contract system.
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